Rhino3D plugin integrated with Nvidia FleX Physics Engine - versatile CAD meets powerful real-time physics.
Change designs interactively and see effects instantly with VeloxSim's real-time simulation engine.
Simple setup with minimal clicks - start simulating in minutes.
Pre-calibrated for sticky ore or free-flowing materials - no tedious parameter tuning required.
Modify geometry on the fly and see particle flow updates in real-time.
Just a few clicks to run a simulation and get results instantly.
Realistic sticky bulk material and free-flow models included - ready to simulate.
VeloxSim Particles V2 supports Rhinoceros 3D 6 and 7 on Windows. Rhino 7 users can install via the Yak Package Manager; Rhino 6 users can download the direct installer from our Downloads page.
A Windows 10 or later PC with an Nvidia GPU that supports CUDA. A GTX 1060 or newer is recommended for typical bulk material simulations; performance scales with GPU capability.
No. VeloxSim Particles ships with pre-calibrated material presets for sticky and free-flowing bulk materials. You can start simulating immediately without DEM-style parameter tuning.
On a typical transfer chute benchmark (4,300 tph, 20 s of simulated time), VeloxSim Particles completes in about 1 minute on a GTX 1660 Ti versus 8 hours for LIGGGHTS DEM on a 16-core CPU - enabling real-time iteration during design. See our Benchmarks page for details.
Yes. A two-week free trial is available - email sales@veloxsim.com or use the Contact button on any page to request a trial licence.
"VeloxSim™ was easy to use from the start. Minimal training was required and within a week I was able to model, see the ore flow through a transfer chute, modify on the fly and create videos for others to review."